SM Mastering
1/13
Web Story

Remember Registration for GameSoundCon 2017 now open! | SM Mastering

Tap to advance ⚡

SM Mastering
2/13

Visual context for Registration for GameSoundCon 2017 now open!.

SM Mastering
3/13

The landscape of interactive audio is expanding at a breakneck pace, requiring sound designers and mastering engineers to constantly refine their t...

SM Mastering
4/13

From our perspective at SM Mastering, attending specialized conferences is vital for keeping up with industry standard tools, such as those develop...

SM Mastering
5/13

Keynote Insights and Tracks: registration for gamesoundcon 2017 now open!

SM Mastering
6/13

This year’s keynote will be delivered by Becky Allen, the Head of Audio at PopCap/Electronic Arts. As the first female game sound professional to k...

SM Mastering
7/13

In addition to traditional audio tracks, GameSoundCon 2017 features an expanded focus on Virtual Reality (VR) audio. VR requires highly specialized...

SM Mastering
8/13

GameSoundCon 2017 Registration Specifications

SM Mastering
9/13

Full access to all sessions, keynotes, and workshops (ends Sept 3)

SM Mastering
10/13

Standard early registration access (ends Sept 30)

SM Mastering
11/13

Full price access for late registrants and walk-ins

SM Mastering
12/13

Practical Game Audio Mastering Workflow Tips

SM Mastering
13/13

Read the full article

Swipe up 👆

Access Article
Read The Full Article